Imagine I have a real Lycra cloth attached to plane in a very tigh and tense way and I slip between the plane and the cloth an object, lets say for example a Headset, since the cloth is very tigh and a little bit elastic whe should be able to guess in a clear way the shape of the headset under the cloth.
How can I achieve that using N'Cloth? so that when the cloth touches the object it wraps around it in a tigh way? should I use forces or cloth attriburtes?
You probably shouldn't use a nCloth simulation if the fabric is that tight. At least not for animation. nCloth is good for modeling things like shrinkwrap. Duncan exaplains how to do that here:http://area.autodesk.com/blogs/duncan/a_bag_of_marbles_using_ncloth