Dec 2012
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Dec 2012
Mar 2013

Hey does anyone have an old script by Henry Korol called HK_Rotate is was awesome for doing Pipe work. Basicly it worked like the Wedge face with a Offset and division count. but you would choose either point or edge when wedging insteadof just edges.

anyone have a copy of it? 

  • created

    Dec '12
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    Mar '13
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Or if you know somthing better? I'm open to ideas but I can seem to find a single tool in maya that has this functionality. I can believe that Maya after all these years still doesnt ahve this function built in

3 months later