....::: GENERAL INFORMATION :::....
* Originally created with Autodesk 3ds Max 2009.
* The model does not have any Ngons and tris, only Quads
* Model is built to real-world scale.
* Units used: Centimeters.
* The character is 120 cm tall.
* Standard materials only
* Render is default scanline. No third-party renderer or plug-ins needed
* Objects, Materials, Textures use meaningful names. (striped texture path names)
* Scene objects are organized by layers
* This model contains 8 separate objects.
....::: POLYCOUNTS :::....
MrEgg_C_Body : 5,468
MrEgg_R_Eye : 384
MrEgg_L_Eye : 384
MrEgg_R_EyeBrow : 14
MrEgg_L_EyeBrow : 14
MrEgg_C_Teeth : 128
MrEgg_C_Mouth : 108
MrEgg_C_Tongue : 120
* Total Polygons : 2,924
* Verts. : 3,046
....::: TEXTURES :::....
* Total number of textures is 2
Maps:
MrEgg_body_diff.tga - 2048x2048
MrEgg_body_spec.tga - 2048x2048