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Chair SYLWEK1ECO & Table ERNEST dining set Halmar 3D Model

Photorealistic model of Chair & Table, manufacturer & design Halmar

License
$24.00

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Compatibility

Formats

  • 3ds Max (.max) - v2012
  • 3ds Max (.max) - v2012
  • Autodesk FBX (.fbx) - v2009
  • 3D Studio (.3ds)
  • OBJ (.obj)

Specifications

MaterialsYes
TexturesYes
Includes Normal MapYes
GeometryPolygonal
Polygons8898
Vertices6538
Detail Levelmedium
Avg. Textures Res.2k

History

Created:02/05/2017
Last Modified:02/05/2017
Total Size of Files: 43.9 MB

READY FOR: drag&drop… and RENDER

(1.No opening error 2. Any texture paths be stripped from model file)

The model is made with the use of a modifier Turbosmooth x2 iteration only for the rendering process (low-poly model is displayed in the scene)

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MODIFIERS (and their parameters) are present in the model modifier stack (to import .obj .3DS .FBX):             

001_Chair_seat_backrest: Turbosmooth

001_frame_of_chair_back: Turbosmooth (Surface Parameters => Smoothing Groups)

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MATERIALS:

Chair:  ecoleather (krem MADRYT111), dark walnut.

Table: tabletop - mDF laminated,  frame - dark walnut.

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DIMENSIONS and VOLUME of Polys & Vertex :

Chair 430*410 height 960 mm.,  volume is - Polys: 914., Vertex: 970.

Table 800*1600-2000 height 740 mm.,  volume is - Polys: 7984., Vertex: 5568. (without sliding fittings: P: 3074., V: 2112)

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A COMPLETE LIST OF THE CONTENTS SUPPLY:

Table & Chair_v2012_Corona(1.3).max

Table & Chair_v2012_V-Ray(2.2).max

Textures

Material lbrary (CORONA / V-ray) .mat

Saved_UnwrapUVW .uvw

01_preview_Table & Chair.jpg

INCLUDING:

Chair&Table.3DS

Chair&Table.FBX (2009)

Chair&Table.obj

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ADDITIONALLY:

 The archive includes the high-quality textures & normal maps, the size of 2048 * 2048 pix., and the stored Materials Library scene. 2 version  the 3ds Max - Vray 2.2 / Corona 1.3 (2012 and higher) version of the chair and table are modelled to real-world scale and ready-to-render. Render (V-ray or Corona) put on default setting. The scene is include model only (no artifacts, podiums, cameras, lights, and other ...) Material Editor neat and contains materials only actual of model. All submitted materials, textures and objects are individual and intuitive names.


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