Japanese special naval landing forces soldier - game ready realtime model. Non rigged version for those who want to rigg themselves.
A lot of variations can be achieved, a few can be seen from preview images. Helmet/cap, tunic/shirt, two texture variations for legs, different gear on/off ect.
Preview images are not rendered, but realtime, taken form Blender viewport. They can look as good or even better in the application (game engine).
Polycount:
Head and arms (skin part) - 1640 tris
Legs - 560 tris
Shirt - 350 tris
Tunic - 636 tris
Rifle (with bayonet and bayonet frog) - 1154 tris
Other equpment/gear (all together) - 1658 tris
Eight (8) textures with matching normal maps... 1024x1024