- every object has material name, you can easily change or apply materials
.max format:
Rar archive contains three scenes
1. 3ds max 8 with vray materials
2. 3ds max 2010 with mental ray materials, which you can see in preview images.
3. 3ds max 8 with simple standard materials scanline
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Body and lens are in different layers.
.obj .lwo .3ds .fbx format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after applying mesh smooth. Just import, apply materials and render
Poly count:
without meshsmooth : 100 000 polygons
collapsed : 600 000 faces