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Polyboost 2.0 for 3dsmax released
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Polyboost 2.0 for 3dsmax released
admin, added 2009-08-27 14:39:37 UTC 16,195 views  Rating:
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PolyBoost 2.0 for 3dsmax has been released!! This is a major upgrade for the PolyBoost tools with many new additions and improvements.

Here is a movie that shows off the features best: (42,6 MB, 624x596, 8.45 min)
Showing PolyDraw, Modelling, Viewport Canvas, UVW Tweak



These videos are encoded with the Techsmith codec, get it here: Techsmith codec

Here is an overview of the new features included in PolyBoost 2.0

PolyDraw


   

PolyDraw enhanced. Huge imporovements in speed, accuracy and workflow. A large amount of new useful tools to work with. Topology brush, Paint connections and automatically fit the new edges to the flow of the exsisting surface, Surface painter, Border tool, Optimizer, PolyShapes, PolyStrips, SurfaceMove tool, draw Splines and more. Many workflow enhancements like Quick help buttons in the interface for each tool and Undo support. A huge upgrade from the previous version.



 

       

 

   

 

 
Viewport Canvas

   

Viewport Canvas is a set of easy to use tools for painting and cloning an objects texture directly in the 3ds max viewport! Clonetool, clone away your seams directly on the model in the viewport. No more seams!
Most of the Photoshop blendingmodes supported. User-definable custom brushes. Alphamask of painted parts. Option to Export viewport to another painting application and paint using all the tools that program offers, then update the texture on the model. Painting in the viewport in 3ds max is a long wished for feature for many users, now you can do it.


     

 

 
UVW Tweak

   

Tweak the UVW mapping on your model directly in the viewport in an intuitive way! "Pull" the mapping around by grabbing vertices and dragging to get rid of streching in the mapping without the need for any modifiers.

     

 

 
Modelling tools

   

SetFlow
Automatically fit edgeloops or edges to the exsisting flow of the surface.


 

 

CenterLoop
Center an edgeloops vertices on the edges the vertices are on.

 

 

GeoPoly
Untangles a polygon and organizes the vertices to form a perfect geometric shape.

 

 

 


More new features and changes


   

Edit Poly modifier support for almost all selection tools and a few of the modelling tools!

CreatePolygon now works with any number of vertices selected.(more than 2)

Vertex selection tools for the Skin modifier and ClothFX modifer. Available is Grow, Shrink, Loop, Ring and select Element.

Similar tool now has the option to select vertices,edges or faces based on similar normal direction.

Rotate tool now works on subobject selections.

The PolyBoost interface is now dockable in the viewport and also slightly smaller and better looking!

Proper Undo support added to all spinners in PolyBoost so that the whole action is undoed.

Fixes:

FlowConnect/FlowAdjust rewritten to work on most types of topology and with no spinner lag. Now also more accurate.

AdjustLoops - spinner lag removed.

New combined interface "Loops" for the MeshFlow tools and the AdjustLoops tools with additional tools added.

GrowLoop rewritten to work with paralell edgeloops.

NormalSelect, PerspectiveSelect and SelectHalf no longer requires the objects transform to be reset.

There is no longer any need to reset the transform of objects after using the "Set size" tool if the object is an Editable poly.

FillSelection tool rewritten. It is now more reliable.

StepMode rewritten - Initial selection is no longer cleared when starting the tool.

Improved PerspectiveGrow.

Modeling part of the interface has been slightly reorginized for faster access to certain tools.