Steve Dorsey
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Steve Dorsey added Car Metallic Paint for Maya as a favorite Report 2012-12-13 14:40:19 UTC
Nice Car paint through layered shading (more)
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Steve Dorsey posted in Looking for a way to select ALL objects that have keyframes in Maya 2011.5 in Animation Report 2012-01-04 10:17:00 UTC
Thank you so much, this teaches me a lot. Should this select shaders and nodes that have keyframes as well? -----------S (more) -
Steve Dorsey posted in Looking for a way to select ALL objects that have keyframes in Maya 2011.5 in Animation Report 2012-01-03 23:59:07 UTC
I have a bunch of items in a series of comps that need to be slowed down. That is to say, my animations are all 6 seconds long, but they need to be... (more) -
Steve Dorsey posted in Resetting my viewport navigation controls in General Usage Report 2010-11-19 19:31:06 UTC
I am clearly on crack. I just switched form a real 3-button unix mouse to a scroll wheel mouse, and this must be part of the adjustment. The whole... (more) -
Steve Dorsey posted in Resetting my viewport navigation controls in General Usage Report 2010-11-19 19:12:44 UTC
Hello Apparently, at some point during my last use of Maya, I managed to remove the functionality of the "pan" action (alt-leftclick) in my axonom... (more) -
Steve Dorsey posted in Imported file from 3DS Max - separating faces in Modeling Report 2010-10-26 15:57:56 UTC
The way I typically work is by having specific separate geometry for each material. When I imported this model, it was all one big joined mesh, and... (more) -
Steve Dorsey posted in Imported file from 3DS Max - separating faces in Modeling Report 2010-10-26 14:42:18 UTC
Hello I ordered a model from Turbosquid. It was built in 3DS Max, and I guess it has multiple shaders applied to one mesh. I have never worked thi... (more)
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