supergrover
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supergrover commented on BroDynamics for Maya by Nixellion Report 2018-02-06 16:36:36 UTC
<div>I hope I get to love this script and that I haven't just thrown away my cash but it doesn't seem to be working at all in maya 2017. It install... (more) -
supergrover posted in Maya 2016.5 support? in BroDynamics for Maya Report 2018-02-06 15:08:34 UTC
Does this work with Maya 2016.5? installation doesn't seem to work #Error: KeyeError:fil C:\Program Files\Autodesk\Maya2016.5\bin\python27.zip... (more) -
supergrover added a feature request to Soft IK Tool for Maya Report 2015-10-30 06:29:59 UTC
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supergrover added a feature request to Sine / Noise Node for Maya Report 2015-05-05 08:31:02 UTC
Hi, It would be great if the script could be updated so that we avoid the error message... 'module' object has no attribute'MStatus' Thanks! (more)
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supergrover reported a bug on Automated "Animator Friendly Rigging" for Maya Report 2014-04-02 15:14:44 UTC
This is a genius script but I've come across an issue with the right arm. The r_upArm_orient_anim icon is flipped to start with but it seems there'... (more)
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supergrover added Sine / Noise Node for Maya as a favorite Report 2013-05-12 04:03:18 UTC
A utility node that creates a noise or sine vector to move, scale or rotate objects. (more)
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supergrover posted in volumetrics in RMStudio 4 in RenderMan renderers and plug-ins Report 2012-11-02 12:22:34 UTC
Hi,Does anyone know an easy way to render volumetrics in Renderman Studio 4.0? SG (more) -
supergrover posted in useable camera shake for Maya in Python Report 2012-10-24 15:42:40 UTC
Hi,A few years ago a director showed me a trick in 3dsmax - using the noise controller with fractal ticked off you can create a nice natural feelin... (more) -
supergrover posted in nCloth on a rigged character in Dynamics & Effects Report 2011-03-11 09:45:58 UTC
Hi,I'm using nCloth to peel a suit off a character. It's working a treat apart from one thing... The nCloth inherits the rotations from the skinnin... (more) -
supergrover posted in two nodes have the same name in my scene in MEL Report 2011-03-01 05:37:50 UTC
How is this possible? I have two groups in the same scene with exactly the same name. This is causing all sorts of issues with referencing. Has any... (more)
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