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Turn selected meshes into an array of cubes. (more)
MentalCore - Shading and Rendering System (more)
Build a fractal city based on selected polygons (more)
Creates a beved poly cube primitive. (more)
Converts meshes to voxels. (more)
use maths fonctions to anim some cube (more)
duplicate along curves, surfaces, 1-2-3d arrays (more)
*Note: This is a downloadable item, not a physical product!
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