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The Andy Rig 1.4.6 for Maya

Generic/Customizable Character Made For Students

License
Button download
642,356 Downloads

Compatibility

  • 2008, 8.x, 7.x

History

Created:05/10/2007
Last Modified:08/27/2009
File Size: 9.27 MB

Q/A

FK IK switch workflow issue

Date:08/23/2010
Submitted by: ben james ben james

HI,

I'm new to animating. One question Regarding the Andy Rig: When i pose with FK then switch to IK, the pose is reset. I've tried blending but end up with strange deformations. could someone post a short workflow for posing an arm or a leg using a combo?
Be much appreciated. Also, will i run into problems when creating sub character sets to make clips in the trax editor? As far as i know, you have to select the relevant controls to create the sub set. Would this work from the outliner, since either FK or IK will be displayed at any one time? Hope I'm making sense here.

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