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The Andy Rig 1.4.6 for Maya

Generic/Customizable Character Made For Students

License
Button download
642,356 Downloads

Compatibility

  • 2008, 8.x, 7.x

History

Created:05/10/2007
Last Modified:08/27/2009
File Size: 9.27 MB

Q/A

How do I load all the Andy files?

Date:02/09/2010
Submitted by: spiderweb_44@yahoo.com spiderweb_44@yahoo.com
I have downloade all the Andy files, includeing the UI, etc. I can't find a tutorial that will tell me how to to load the extras to make him animateable. I've tried the ui help a couple of times but I can't make sense of it. Any suggestions or directions?

Replies to this question:

  • LAOMUSIC ARTS

    LAOMUSIC ARTS said over 11 years ago:

    Hi ! Like in the "boy_v2" character : simply drag & drop inside Maya the MEl script. They forgot to include these within the Andy character ! There should be MEL scripts for: biped.mel, BodySelector.mel, FacePoses.mel & FaceSelector.mel They also have very basic errors due to NameSpace ( I am in Maya 2012): // File read in 3 seconds. // Warning: The node 'andyRigv1.4.6_defaultLayer' still clashed with a node in the main scene. Renaming to 'andyRigv1_4_6_defaultLayer'. // // Warning: Edits on 'andyRigv1.4.6_defaultLayer' may have been lost as a result of renaming. We strongly recommend the use of Namespaces to resolve Name Clashes. // // Warning: The node 'andyRigv1.4.6_defaultRenderLayer' still clashed with a node in the main scene. Renaming to 'andyRigv1_4_6_defaultRenderLayer'. // // Warning: Edits on 'andyRigv1.4.6_defaultRenderLayer' may have been lost as a result of renaming. We strongly recommend the use of Namespaces to resolve Name Clashes. // // Warning: The node 'andyRigv1.4.6_layerManager' still clashed with a node in the main scene. Renaming to 'andyRigv1_4_6_layerManager'. // // Warning: Edits on 'andyRigv1.4.6_layerManager' may have been lost as a result of renaming. We strongly recommend the use of Namespaces to resolve Name Clashes. // // Warning: The node 'andyRigv1.4.6_lightLinker1' still clashed with a node in the main scene. Renaming to 'andyRigv1_4_6_lightLinker1'. // // Warning: Edits on 'andyRigv1.4.6_lightLinker1' may have been lost as a result of renaming. We strongly recommend the use of Namespaces to resolve Name Clashes. // // Warning: The node 'andyRigv1.4.6_renderLayerManager' still clashed with a node in the main scene. Renaming to 'andyRigv1_4_6_renderLayerManager'. // // Warning: Edits on 'andyRigv1.4.6_renderLayerManager' may have been lost as a result of renaming. We strongly recommend the use of Namespaces to resolve Name Clashes. //

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