Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2010, 2009, 2008
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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bangle said over 14 years ago:
Works in Maya2010 64bit Is it faster in Maya2010 32bit? Will this work on Maya2011 64bit? -
David Russell said over 14 years ago:
I did five seperated audio tracks of a music video i am working on, love it! Between Maya and Nuke, it seems I dont go to AE anymore. Would be cool if it was a dag object, but I just made a selection script in my toolbar. I started up 5 versions of maya, loaded the nodes and sounds, applied it to dummy objects. Got all going, woke up in the morning, and they were all done. Exported Dummy objects with animation curves, and imported those into one scene... Looks great, lots of detail. Thanks Buddy. Maya 2011. -
ian zeigler said almost 15 years ago:
very nice plug-in by the way! -
Jostein Finnekaasa said about 15 years ago:
Works well but, unfortunately, pretty slow (tried it on Maya 2010 64bit). I would LOVE a plugin with improved speed. To get improved playback I bake out the animation in a geometry cache and then disconnect the audioAmp node which works pretty good. My former workflow was to export a texture with amplitude texture from After Effects with displaceD which is incredibly fast but displaceD is not out for 2010 yet. Very nice plugin though, and I save the hassle with AE. Thanks buddy!
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