This plug-in simulates various effects of 3D-positional. It includes a simulation of distance-delay, doppler-effect, air-absorption, panning etc.
The zip file contains a directory with the new renamed version compiled for Maya 8.5 and 2008 as well as the old versions still named SoundRenderer.mll for Maya 5-7.
64-Bit plugins for the respective Maya-versions are not available.
Changelog:
Version 1.3.2
- Renamed plugin to crepo (the latin word for "to sound") and made it open source
(see https://sourceforge.net/projects/crepo/ for source code)
Version 1.3.1
- Added new menu entry to create speakers for selected Trax audio nodes. This is
usefull to create a mix down for projects with multiple audio tracks within
the trax editor.
Version 1.3a
- Added a Mixer window to edit all speakers of a scene easily. (This feature
still has some bugs)
Version 1.2
- added the ability to trigger speakers through an expression (wasn't possible
in previous releases)
Everytime the value of the expression changes from 0 to 1 the speaker will be
triggered. For sub-frame precission adjust the value of "sample expressions #
times per frame" in the "Sound Render Globals".
- fixed a naming issue for Speaker(n) containing a MSpeaker(n+1)
- added an attribute to control the volume of a speaker.
Version 1.1b
- fixed a bug in the wav-loader, which caused maya to crash during the
sound-rendering
- maximum samplerate changed from 44.1kHz to 96kHz in order to support 48kHz
calulations and in future 24bit,96kHz
Version 1.1
- added a surround-listener
- incompatible to 1.0 scene-files: recieved official node-ids from
conductors-program (in version 1.0 the nodes used company internal ids,
sorry for the inconvenience)
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.