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edgeFlowMirror 3.4.0 for Maya (maya plugin)

mirrors skinCluster, Geometry and more - based on the edge flow of the polygon object. This means, the character could even be in a different pose for the plugin to still work. It also contains commands for easily creating other mirror tools

License
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1,827 Downloads

Compatibility

  • 2016, 2015, 2014, 2013, 2012

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:08/08/2010
Last Modified:03/13/2016
File Size: 14.6 KB

Keywords

skinCluster

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  • syntetik

    syntetik said over 9 years ago:

    The best tool for mirroring skin weights. As long as your topology has middle edge with both halfs having same topology it will mirror weights in any pose. Also it`s very precise, because in its core it creates symmetrical map. This can also be used on its own as output for any other mirroring operations. Also it`s great tool for modellers to make symmetrical mesh or for mirroring face blendShapes. Highly recommended!
  • chrizzftd

    chrizzftd said over 10 years ago:

    This works perfect! I had to resymmetry a high density mesh (around ~100,000 verts) that lost its symmetry somewhere in the production pipeline. It already had UV's and textures, but around 70% of the body was rotated and we couldn't get to a version where it had UV's and was symmetrical. I got it for the rigging process and I saw the problem. I really needed it to be symmetrical because of the complexity of the mesh. After trying a lot of tricks and scripts, I was about to start writing a script but knew I'd need a LOT of time to research tons of stuff, but I had no time at all. Found this one and it works great because it doesn't rebuild the mesh (most of the scripts and ways to mirror a mesh rebuild it) so it doesn't change component ID's and it is exactly what I needed. Thanks a lot!
  • kursat turkay

    kursat turkay said almost 12 years ago:

    can you make a video tutorial ? hard to understand its functionality.

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