melt deformer for maya 1.2.0
Description
it is a deformer, that works with maya's deform structure. It deforms the object as if it is melting. I get the idea years ago while playing with Messiah for lightwave. Works with maya 7.0, 8.0 and 8.5, again I put the source code to the archive file...
Release Notes
v1.2.0 - 09.07.2007 ( Updated! )
- the first public version
- added rampAttribute to control the profile of the melting effect
- added nurbsSurface support ( works very slow and wrong! )
- added autoLoading of melt.mll
Installation ( Updated! )
- put the AEmeltTemplate.mel to the AETemplates directory ( C:/program files/alias(or)autodesk/mayax.x/scripts/AETemplates )
- put the icon (meltDeformer.xpm) to ( C:/program files/alias(or)autodesk/mayax.x/icons )
- put the plugin file ( melt.mll) to mayas plugin folder ( ex: c:/program files/alias(or)autodesk/mayax.x/bin/plugins )
- put the script under my documentsmayascripts directory
- open maya
- write installMeltDeformer to commandLine and run it
Usage ( Updated! )
- select an object (polygon or nurbs - preferably polygon, works better)
- hit the createMeltDeformer icon on the shelf
- the script/plugin will automatically create the neccessery connections
- the surface will be deformed when it gets closer to the null object ( meltHandle )
- use radius, spread , displacmentRamp attributes and ajust the shape of the melting effect
- painting deformer weights will perfectly work with the melt deformer, you could get very interesting results with weight painting, use paint attributes tool to paint the weights
Known Issues
- Using the deformer on nurbsSurfaces will work very slow and the result will be differ than the polygon version
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
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