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sePushPullConstraint 1.2.0 for Maya (maya plugin)

A DG node that allows one object to push and pull another object a fixed distance

License
Button download
1,876 Downloads

Compatibility

  • 2016, 2015, 2014, 2013, 2012

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:07/10/2010
Last Modified:05/15/2016
File Size: 340 KB

This is a dependency node designed to take two transforms and keep a fixed distance between them. With one being the target, it will pull or push the constrained transform to maintain that distance. This node does not provide any orientation, only position constraining.

This will have several applications but works as nice way to get the affect of a car pulling a trailer or a wagon.

Read the documentation html for more information on the specifics of this node and and the MEL command. This plugin is under the GPL version 3 license. Read the license.txt file with the download for more information.

This node is currently compiled for the following operating systems and versions of Maya:

Maya 2012 - Windows 32 and 64bit
Maya 2013 - Windows 32 and 64bit
Maya 2014 - Windows 64bit, MAC OS X
Maya 2015 - Windows, Mac OS X, Linux
Maya 2016 - Windows, Mac OS X, Linux
Maya 2016 extension 2 (2016.5) - Windows, Mac OS X, Linux

Python for any version and OS (tested in 2012, 2013, and 2015)

C++ source code is available to compile the plugin for other Maya versions and operating systems on github. If you have compiled the plugin for other versions other than what is listed above, please send it to me and I will add it to the others.

See video for demo for an idea of what it can do:
https://www.scottenglert.com/projects/maya-plugins/sepushpullconstraint/
Big special thanks to Tsunekawa Takahiro - lc_pictures@hotmail.co.jp
for compiling the plugins for windows 64bit.


Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

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