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ZV Radial Blend Shape 3.0.1 for Maya (maya plugin)

Deformer node designed to make facial rigger's life easier!

License
Button download
8,560 Downloads

Compatibility

  • 2019, 2018, 2017, 2016, 2015, 2014, 2013, 2012

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:08/03/2010
Last Modified:06/11/2019
File Size: 4.33 MB

Feature Request

Baking to blendShape

Status:rejected
Date:10/02/2013
Submitted by:Toke Jepsen Toke Jepsen
Would be awesome to have a tool that bakes a target to a standard Maya blendshape node, by increment steps. I might have a look at some code for this later in the week. Let me know if I haven't explained it enough.

Comments on this feature request:

  • Toke Jepsen

    Toke Jepsen said about 11 years ago:

    heres a roughed out script for the feature: https://github.com/Bumpybox/Tapp/blob/master/Tapp/Maya/rigging/utils/bakeRadialBlendshape.py
  • leevice

    leevice said about 11 years ago:

    It's a nice idea Toke. I'm about to release version 2.0. I'm afraid on the new version won't make much sense to make a bake script. :/
  • Toke Jepsen

    Toke Jepsen said about 11 years ago:

    Cool, look forward to the new version:)

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