Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2008
Operating Systems
History
Created: | 02/14/2008 |
Last Modified: | 08/27/2009 |
File Size: | 104 KB |
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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longjohnsally said about 13 years ago:
Very nice and easy to use. It has just the right amount of functionality. I have two suggestions for anyone that is planning on using this to get a handheld camera look: 1. Make sure that after you group your camera to itself that you then snap the group pivot point to the center of the camera. If you do as the author seems to suggest, and leave the pivot point of the group at the world origin, then the effect of the camera shake can be very unpredictable (especially if you connect it to the rotate x/y/z). 2. I would also recommend connecting the tool to your camera group's rotate (not translate) attributes. Keep the amplitude very small. For me this was somewhere between .05 and 2. This gave a much more natural feeling movement then when I connected it to the translate attribute. Thanks again for making such a great tool. Two thumbs up. -
bonimation said over 13 years ago:
simple and cool! -
rakesh nanda said almost 14 years ago:
many thanks. simple and no nonsense -
pmorei said almost 16 years ago:
Hi, just wanted to know if im doing something wrong. I followed your instructioins i.e importing the camShaker file, grouping the camShaker:tool node together with myCam camera node into one group. I then set the attributes OutputShak (camShaker) to the Tranlate attribute (myCam) I tweaked the amplitudeXYZ but im not sure if I should be keyframing something or it should just shake the camera when played back? Is there anything else I should be doing here? Any help would be great. Cheers -
lowlight said over 16 years ago:
Wonderful and simple little utility. This tool saved me a lot of time coming up with an alternative solution
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