Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2019, 2018, 2017, 2016, 2015, 2014, 2013, 2012, 2011
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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Ani wxy said about 9 years ago:
Thanks for providing this great modular auto-rigging scripts . Ur module's base is strong for further developments . I'll say its almost production standard . Keep developing it . gl -
vanzan said over 11 years ago:
This tool is wonderful. I hope that sooner or later be converted for maya 2014 ... I need it! -
Cyberika said about 12 years ago:
Awesome tool! After using it about 3 weeks I found it very useful. Thanks one more time! -
Cyberika said over 12 years ago:
Nice tool. Thanks. Just one question - how do you create fk waist control for biped? And why the chest's pivot point is not on t chest control? How do you solve this problem? Actualy it was 2 questions :))) -
Ali_as hasan said over 12 years ago:
thank you - number one _ 2 2 1 next generation eyes controller preset please ??? -
Scorpion_laz said almost 13 years ago:
Thank you very much, Nilouco, for your great script that will really help to automate the common gigging tasks. However you should really compare your work with Pritish Dogra’s PKD Rig System, which in my opinion has some advantages. Please don’t get me wrong, I just want to point some things out that could be made better in future versions. First, the spines. Probably I should have tested your system for a long time but I could not find out a lot of options for spine creation. Sometimes it makes sense to control each joint individually but for most cases two or three controls are sufficient. PKD is not ideal either—it’s “Divine†option does not provide a very smooth bending and “Awesome†option adds just two controls, which is good for most cases but the curvature cannot be edited without disassembling the rig. Second, the hierarchy and joint orientation. The system is really smart but it would be great to see, how all the parts of the rig are assembled—the order of parenting is not visible. I believe that your autorig does a good job at orienting the joints, but probably it’s a good idea to give a user some more control. Even if we have a biped model, it can be posed differently—for example I had a model with hook-like fingers. Of course a manual orientation of joints is very important in such case. Double joints in limbs are great and the extra joint between elbow and wrist is very useful! Your system does have a lot of potential—thanks again for sharing it with our community. -
bubbatt said about 13 years ago:
Hi,Simon,great thanks for this script,this is incredibly accelerated own works,thankyou so much.excellence work. -
Simbeg said about 13 years ago:
Very nice. Thank you for the tuturial ! // Simon
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