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Compatibility
-
2016
Operating Systems
History
Created: | 07/11/2015 |
Last Modified: | 06/17/2017 |
File Size: | 30.8 KB |
Keywords
Bugs (8 reported) Help make this item even better. Your bug reports are appreciated!
Date | Priority | Title | Status |
---|---|---|---|
10/29/2018 | high | Maya 2018.3 | Pending |
10/03/2016 | medium | Index rand | Pending |
05/24/2016 | low | Instances number | Closed |
05/12/2016 | medium | Object List | Closed |
04/27/2016 | low | bounding box LOD in 2016.5 | Pending |
01/05/2016 | high | Error | Closed |
08/19/2015 | low | Align to surface | Pending |
07/15/2015 | low | Can't run script | Closed |
Bugs
Instances number
Status | closed |
---|---|
Priority | low |
Date | 05/24/2016 |
Submitted by | stex raeza |
Comments on this bug:
-
Luma91 said over 8 years ago:
You press Update after inputting the settings in the Environment Properties section, then go to Frame 1 and press Play. Make sure playback speed is set to "Play Everyframe". -
stex raeza said over 8 years ago:
Excellent, working properly now. So what's Save and Clear state for? Thanks again and congrats for the script! -
Luma91 said over 8 years ago:
Save state is for when you want to keep that version of instanced geometry (For when you go back to Frame 1, or close the scene & re-open). Clear removes that state if you need to re-simulate because you made changes to the Environment Properties, or Instancer List (list of objects that are being instanced). No worries! :) -
Luma91 said over 8 years ago:
Also remember to set project directory and have a "cache" folder, as it will save the initial state file there (important for farm rendering & transferring of projects to other computers). -
stex raeza said over 8 years ago:
Great job and wonderful support! Many thanks.
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