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JPose and Animation Tool 1.2.2 for Maya (maya script)

Easily create mirrored versions of poses and animation

License
$20.00
(qty: 1)

  • Check 16 Future Updates Included
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Compatibility

  • 2017, 2016, 2015

Operating Systems

  • Windows

History

Created:08/28/2016
Last Modified:11/23/2016
File Size: 32.5 KB

Bugs

Error when trying to "add selected" bones to rig controls

Statusclosed
Prioritylow
Date11/22/2016
Submitted byS0L0 S0L0
JPam.py line 690: 'NoneType' object has no attribute '__getitem__'

Comments on this bug:

  • JmaxMane

    JmaxMane said about 8 years ago:

    Sorry it took so long to reply, it should work now. but you may want to create a curve constaint it to the joints and add that curve to the rig controls instead. or maybe you're trying something different?.
  • S0L0

    S0L0 said about 8 years ago:

    The animation is now getting mirrored and looks fine in maya, but when imporint into UE4 the bones are all rotated and backwards.

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