Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2013, 2012, 2011, 2010, 9.x, 2009, 2008, 8.x, 7.x
Operating Systems
History
Created: | 03/20/2010 |
Last Modified: | 03/20/2010 |
File Size: | 167 KB |
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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Manjit Jhita said about 14 years ago:
Hi Martin Thanks for the help. The tool really kicks ass! will there be a version for Maya 2011? Thanks -
martin freitag said over 14 years ago:
Hi Manjit Jhita, the installation should be very easy, since it comes with an install_notes.txt in the archive. The main thing is, to put the files in the maya overall script folder, not the versionized one and that’s it. But I guess you made it already. About your second question to the export I can just say it exports any animation. Animation means there is an animationcurve connected to it. So if you animate the bones, than this animation will be exported as well as if you animate something else. Important is, that you have at least one key on it. So if you key your controllers, this animation will be exported. There are two ways of exporting. You can select a maya namespace via the UI of the tool and it will export all animationcurves connected to the objects in this namespace or you choose to export just the animationcurves connected to you scene selection. however, the tool also comes with a detailed help. Just click on the question mark in the UI at the lower right and it jumps to the open topic (export or import) in your browser. If this does not work you may open the html files manually from your scriptfolder/help directory. -
Manjit Jhita said over 14 years ago:
It seems to only export bone information and no the controlers -
Manjit Jhita said over 14 years ago:
As a newbie to Maya this the exact tool I've been looking for. My one problem is running the script. i have it extracted to Maya/scripts as is requested but can't seem to run it in Maya 2009. Could you please explain the steps i need to take to get the tool up and running in Maya. Thanks
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