Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2012, 2011, 2010, 2009
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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Dave Preciado said over 11 years ago:
Does this work with poly's? -
slient69 said over 13 years ago:
Nice script!!Thanks for sharing!! -
Shepherd said over 13 years ago:
I made a simple example and uploaded the screenshot.U guys can refer to the values i made and see if it works. -
Roland Baranowski said over 13 years ago:
Your script does not work, mate. Not with the "instructions" you were kind to provide (i.e. 'Add all that 3 fields' - what does it mean?) Instead of us sending you a file why don't you provide a simple Maya ASCII file with settings that would work. On the positive side, this script (or an idea) has a great potential :) -
Shepherd said over 13 years ago:
Here is a easy way to see the effect.Import a ocean example(i suggest u import that ocean named whitecaps).Select the ocean and hit load ocean button.And i suggest u should leave damp values to 0 first cos that is for some special cases and its very sensitive.Add all that 3 fields.Hit create particles and wait a second until its ok.Hit make it right.And with that,u should see a simple effect comes out.If u still cant figure it out,send me the file u got problem with . -
maya student said over 13 years ago:
Still I can't figure it out, step by step 1- create ocean done 2- load the script done 3- load the ocean you just created ? ( what you mean? load the ocean, to where? to the script?) 4-change the numbers done 5- hit create particle , ( do I need to select the ocean before hit create particle?) 6- what it the button Make it right for? best regards -
Shepherd said over 13 years ago:
Create a ocean first.Load the script.Load the ocean u just created.Change the vaules in the fields.The more particles u add the better effect u gonna get.But its really up to ur machine.Once u finished adjusting,hit create particles button,and after that hit make it right.I suggest u that using renderman to do the rendering job.If u still got questions, email me and i will help u. -
maya student said over 13 years ago:
@ shepered I download the script, I tried and I can not see the foam. Could you please explain : How do we need to use this script? First do we need to create the ocean than apply the script (how?) please explain the process (step by step) in simple language, so the people can benefit from your script. thanks for the script and seem to be great script, I'm really into this script and I would like to find out how to use it? best regards -
tomsfx said over 13 years ago:
That main image is rendered or real?
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