//Description:Create rain ripple effect on selected plane
// "rippleH.mel" can create ripple effect on selected plane.The plane is one types of below:
// a) plane
// b) plane which had been made collided with the particle
// c) ocean or pond
// d) ocean or pond which create ripple from where collide with particle
//
//How to use:1) select something like below:
// a) one plane
// b) one particle and one plane which had been made collided with the particle
// Note: if plane not collide with particle mel will make this
// c) one ocean(pond) or plane assigned with ocean shader
// Note: ocean or pond can create by menu: Fluid-->Ocean-->Create Ocean
// Fluid-->Pond-->Create Pond
// d) one ocean(pond) and one particle (ripple create from where ocean collide with particle)
// Note: ocean (pond) not need to make collide with particle
//
// 2) type and execute "rippleH" in the command line or Script Editor
// 3) an ui window will appear
// 4) select which type of ripple you want to create
// 5) click "OK" button
//Version:1.01
//fix a ui problem for linux system
//Author:honglou ( hongloull@hotmail.com )
//Create:2004.06.29
//Update:2008.08.05
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