If you like this tool, buy sat 2.0.
Thank you )
--- Overview
This tool allow to make deformation on any animated geometry after all history. Can using for correcting silhouettes, shapes of animated characters. Can to fix geometry bugs, creases in cloth, or to make more beautiful shapes when current rig is not enough.
Usually using on characters with almost final animation. Can to work on any type of deformed meshes with skin, deformers, dynamic.
--- Additional Info
This tool also supported free plugin ShapesBrush for easy sculpting.
After making corrections in scene not remain any custom nodes. All will be worked in clear Maya any version, because using standard blendshapes in worldspace.
Interface using PySide, it integrated in Maya from 2014 version.
Quick view:
Additional Info:
https://www.pavelcrow.com/#!flex/zko8h
If included shelf button not visible, make it yourself, with commands:
import sat.main
reload(sat.main)
global win
try:
win.close()
win.deleteLater()
except: pass
win = sat.main.MainWindow()
win.show()
win.connectSignals()
win.start()
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.