Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2013
Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.
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john chen said over 7 years ago:
doesnt work -
mahoutukai said almost 9 years ago:
This tool is very useful! It is easy to make holes and spheres. -
Michael Stolworthy said about 9 years ago:
Awesome tool!!! Thank you very much..... -
Owen Rees-Hayward said about 10 years ago:
This is fantastic. Really useful. Thanks for making it! PS. The shelf doesn't work for me on v2015, SP4, Windoows 7. Thanks again. -
shannonhochkins said over 10 years ago:
Thankyou @FDAssassin! I like to always hide in little things like that ;) -
FDAssassin said over 10 years ago:
Excellent tool, best thing I've seen in a long while. Also love the little humor during calculations. ;D -
tomevertonfc said almost 11 years ago:
This is a very useful tool, something that should really be in Maya by default. Great for subdivision modelling. -
n0rth1sland3r said almost 11 years ago:
this does not make a perfect circle. so when, for example you have a hole with 8 edges, it will not evenly distribute the vertices...and therefore when smoothing will not have equal spacing / distance between vertices / clean circular shape...does this exist out there somewhere? -
klaLads said about 11 years ago:
I am using similar one for this kind of stuff - "sort circle tool" and it is great, but with limitations. Some of them are: not possible to make perfect circle on a curved surface and not possible to make more circles at once. Today i saw this one and it pretty much does exactly the same as "sort circle tool" also with limitations mentioned above with exception of circles on curved surfaces...but even though circle is trying to follow the surface, it's not that perfect unfortunately. All in all..very nice script and i hope to see more updates soon and features something like it has MX_Roundish for XSI plugin - https://maxfoxlab.com/mx_roundish.html Cheers!
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