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A simple MEL script I wrote to create a NURBS spring with custom (more intelligent) controls. The spring can be used in rigging fairly easily, especially if coupled with a simple expression or two. If you desire more control over the final results, play around with the objects/nodes in the Spring_Control display layer.
If there is sufficient interest, I'll try to make a video showing how to use it in something simple like a piston rig.
I created the script in maya 2013, but it should work in several versions previous as well.
Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
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