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Script to isolate part of a joint chain. It's usefull for example to isolate the neck, hand or head setup from the rest of the rig. This give the animators the ability to limit counter-animation.
Example:
By constraining the position of the shoulder to the chest, but not the orientation, you can keep the arms rotation still while you translate or rotate the body.
Use:
Run the "wp_isolation()" procedure on the command line
************************************************************ Version 2.0 limitations:
- The wp_isolation 2.0 dosen't support the full name path. For example, if you have two joint chains: bone_1 bone_2 bone_3 bone_2 bone_2 bone_3
and try to isolate the bone_2 the script will give you an error. This is because you have two nodes in the scene with the same name. I will fix this problem in the next version.
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