#rigTip - maya collision system with matrix
4 Comments
Page 1 of 1
this is a basic tutorial (beginner/intermediate) to explore "what is a matrix" and a little example how to use it in maya with nodes.
Page 1 of 1
Author: Marco D'Ambros
Submitted: 2012-12-09 18:59:33 UTC
Tags: maya, Collision, Rigging, matrix, Rig, closestPointOnMesh, and math
Software: Maya
Views: 21,946
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