Open up the script editor
Type in the following
deleteUI unifiedRenderGlobalsWindow;
Highlight the MEL code and hit enter (the one beside the keypad, not the main one).
Type in the following
buildNewSceneUI;
Highlight the MEL code and hit enter (same key as before)
Open up the render settings window again. Everything should be fixed.
[The same bug can sometimes affect the attribute editor window as well, most notably when you have a ramp node selected. The above method can be applied to fix this. Instead of using the line deleteUI unifiedRenderGlobalsWindow; replace it with deleteUI AEWindow;]
Author: Stephen Kershaw
Submitted: 2010-11-10 11:05:54 UTC
Tags: script, mel, and settings
Software: Maya
Views: 26,978
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