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Slap on Auto Rigging for Body and Face 4.0.1 for Maya (maya script)

A 15 minute setup to Rig any Bipedal character's face and body

License
$32.00
(qty: 1)

  • Check 16 Future Updates Included
  • Check 16 Highend3d Quality Checked
  • Check 16 Purchase Guarantee
  • Check 16 Support Included

Compatibility

  • 2013

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:07/29/2012
Last Modified:10/02/2018
File Size: 14.1 MB

Q/A Topics Trying to figure something out? Ask the author here.

Date Question
10/02/2020 Right hand thumb orientation
10/23/2019 I need help the Blendshape feature...
11/07/2018 character rigging problem
09/20/2018 Not installing on Mac
08/26/2018 Error message
01/23/2017 Rig created but not connected to mesh
01/06/2017 IK Controls don't work with Added Joints
12/29/2016 wl_anim_ZERO.mel Redeclaration of $selAnim
12/09/2016 How to Apply Extra Joints to the Slap-On Rig
12/09/2016 How to Apply Extra Joints to the Slap-On Rig
11/12/2016 Can I add additional joints?
10/17/2016 Exporting Blendshapes to ZBrush
08/06/2016 My Character Rigs
07/16/2016 Unity export problem
07/16/2016 Unity export problem
07/16/2016 Unity export problem
05/30/2016 Maya 2016 ex2
04/25/2016 Unity export . immediat assistance plz!
04/01/2016 Unity Export
11/23/2015 Unity export - Right side of face keys not being baked
11/20/2015 Unity export error
10/09/2015 Deleting Head Blendshapes, using Maya 2016 new blends...
08/26/2015 Head extruded back and down
08/26/2015 Foot locator - transform axis grayed out
08/26/2015 Not installing
08/10/2015 Creating transform nodes on Unity rig creation
05/23/2015 Weights wrong on Unity export
04/04/2015 2011 Jaw geo const
03/07/2015 Single Mesh models and Additional Joints
03/07/2015 Skin weights alter after Maya rig creation and joint ...
03/04/2015 Maya 2015 Crashes during Script
02/10/2015 Error on copy pasting the Prefs folder
01/27/2015 Replace head
01/26/2015 appending objects to skin
01/22/2015 Lower Eyelid Trouble and Shoulder Skinning Issues
01/21/2015 Skeleton binding
01/20/2015 Toe Joint trouble
01/14/2015 Character rotation
01/14/2015 Mesh gapping at shoulder
01/14/2015 Need to fully disable stretchy IK feet
01/05/2015 "No Object match..." errors in Maya2014
10/15/2014 Foot joints not mirrored correctly
09/16/2014 error unity export
09/12/2014 Import BlendShapes
05/12/2014 pref folder
07/21/2013 Installation
08/21/2012 Eye pops out of head
08/10/2012 mac version
08/01/2012 maya 2012?
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