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nEyeMaker 1.1.2 for Maya

Fully procedural eye with control gui

License
Button download
5,987 Downloads

Compatibility

  • 2014, 2013, 2012, 2011, 2010, 2009, 2008

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:10/16/2013
Last Modified:11/16/2013
File Size: 206 KB

Keywords

GUI, Mental Ray, maya

per page
1-10 of 24

Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.

  • blacky

    blacky said about 9 years ago:

    sorry I do not understand everything because I do not find "nEyeMaker_customSettings" it must instaler whatever else?
  • yondon

    yondon said almost 11 years ago:

    Great! thank you !
  • Panashii

    Panashii said about 11 years ago:

    how do you bake the textures out? I need to render it in arnold. Any help?? thank you for the awesome asset :)
  • dragolong

    dragolong said about 11 years ago:

    I fixed it... now it works good ;) thank you for your help!
  • dragolong

    dragolong said about 11 years ago:

    I'm sorry, but if i scale the big circle below the eye, it doesn't scale... what should be the problem?
  • Luca Fiorentini

    Luca Fiorentini said about 11 years ago:

    Hi Dragolong, I have added a global scaling control (just scale the big circle below the eye) and I have also fixed the pupil scaling, it was broken... dunno when it happened :) If you scale the eye, remember to change the scaling conversion on the SSS shader to compensate!
  • dragolong

    dragolong said about 11 years ago:

    ok, now everithing works good, but i need to scale the eye, how can i do that?
  • dragolong

    dragolong said about 11 years ago:

    thank you for your help!! In the afternoon I'll try and let you know!
  • Luca Fiorentini

    Luca Fiorentini said about 11 years ago:

    If you want to use maya software yuo need to hide the cornea geometry to see what is under it. To change the shape of the pupil you need to scale the pupil control (the little circle that is used to aim the eye and that you can see in the viewport)
  • dragolong

    dragolong said about 11 years ago:

    if i use maya software the material rendering is just grey... I need to create an eye like that you did in the video at 0:21, I tried to set the parameters like you did, but colors changed, shape of pupil doesn't. Any suggestion?

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