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jlCollisionDeformer 0.9.6 for Maya (maya plugin)

A simple collision deformer for polygonal objects

License
Button download
9,300 Downloads

Compatibility

  • 2016, 2015, 2014, 2013, 2012, 2011, 2010, 2009, 2008

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:09/25/2010
Last Modified:04/08/2016
File Size: 6.34 KB

Version History

update 0.9.6.0:
added Maya 2016 compatibility

update 0.9.5.0:
fixed a bug on the bulgeshape ramp attribute (shape got messed up if scene was reopened) - thanks to Parzival Roethlein!
added a Donate button  - inspired by Parzival Roethlein :)

update 0.9.4.0:
deformer weights are now paintable.
the offset should finally work well now!
changed the backface culling option a bit.
removed the extra .mel files. the command and the AETemplate are now integrated into the pluginfile.

minor update 0.9.2.1:
Bulge is relative to the amount of deformation again.
Updated mel command too.

update 0.9.2.0:

should work on maya 2011 with hotfixes now!
improved the offset again. now it's an offset hull around the collider mesh - as it should be!
please replace the AETemplate file too, since i changed something on the bulge attributes.

update 0.9.1.0:
improved the offset. now it's an offset hull around the mesh that gets deformed.

minor update 0.9.0.1:
Fixed a small problem in the MFnMesh_getVertexNormal function, that made it run only on 2009 and higher.
Haven't tried it on maya 9 and 8.5 jet, can anyone?