Adverti horiz upsell

Soft Cluster EX 3.0.1 for Maya (maya plugin)

Soft Cluster EX is a python and c++ based tool for converting soft selection to cluster or joint, supports common types of deformable geometry(e.g. polygon,nurbs ,subdiv and lattice) with a lot of advance features.

License
Button download
5,648 Downloads

Compatibility

  • 2017, 2016, 2015, 2014, 2013, 2012, 2011

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:10/01/2013
Last Modified:12/01/2020
File Size: 108 KB

Bugs

error 502: object of type 'NoneType' has no len() on poly cluster create

Statusclosed
Priorityhigh
Date11/17/2015
Submitted byandy gee andy gee
Hi 

I am getting this error in a particular scene of mine when I launch the GUI which opens fine and select a poly on my character and hit the C button I get this error 502: object of type 'NoneType' has no len()

it works fine on different scenes with just a sphere but not on this scene

can you help ?

thanks 

Comments on this bug:

  • andy gee

    andy gee said almost 9 years ago:

    Ok I think I found the issue Seems to be the symmetry settings in the move tool where on and for some reason that stopped it from working
  • Webber Huang

    Webber Huang said almost 9 years ago:

    Hi, can you send me the file? Thanks
  • andy gee

    andy gee said almost 9 years ago:

    Unfortunately no as its for a client
  • Webber Huang

    Webber Huang said almost 9 years ago:

    Can you send me the pieces of mesh that cause this issue? Let me know how can I help you.
  • andy gee

    andy gee said almost 9 years ago:

    Here is what the script editor throws out Error: TypeError: file C:/Users/Bane/Documents/maya/scripts\SoftClusterEX\core\scData.py line 502: object of type 'NoneType' has no len() #
  • andy gee

    andy gee said almost 9 years ago:

    Okay here is link to the nose geo in a new scene the same thing happens https://www.dropbox.com/s/1li861jd1dyty8j/NoseTest.ma?dl=0
  • Webber Huang

    Webber Huang said almost 9 years ago:

    Thanks for your feedback.

Post a comment: