Copyright (c) 2024
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Compatibility
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2016
Version History
Patched for Maya 2017. Slap On works now from version 2013 to 2017
Fixed Left leg orientating wrong after rigging
Fixed orientation of feet animation controls
Fixed knees pointing world foot control
Fixed Right hand orientation issue
Fixed matching on right IK to FK fix on arm and legs
Cleanup line 792 on script that used to give errors on effectors
Fixed Finger anims colours based on side of body
Rearranged skin_joint_set
Added another joint in the neck
V 3.7.3
Fixed issue with naming clashes with imported objects when unlocking nodes.
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