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Animators often have to deal with key frames not being on a whole number, for instance when switching between different frame-rates or scaling keys. This script will snap keyframes from any selected objects within the specified frame-range to a whole number using a multiple value.
Example: Using the default multiple of 1.0, KeyFrame 13.25 would snap to 13. Keyframe 13.67 would snap to 14, etc.
This script also gives the ability to offset your keyframes, as well as easily copy and paste keyframes to any specified range, or copy/paste keys incrementally from any given timeframe. Enjoy!
*Update 1.1.0* + Added Copy and Paste with incremental functionaltity, watch the video to see demo!
Tested for Maya versions 2011+
To Run: 1. Place script in Maya Scripts directory 2. source ja_KeyFrameControl;
Questions or comments, please email me at: james.arvin01@gmail.com www.jamesarvin.tumblr.com
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