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Purpose: JB Pervert is meant to give a visual representation of how many joint or bone influences there are per vertex, hence the name JB PerVert. This visual representation is accomplished by coloring each vertex according to the number of influences it has.
Instructions: Select the object which you want to paint (must have a Skin Cluster). If you wish you can choose the colors to be used. Then press "Color Pervert" It's that easy!!!
To revert back to the default color simply press "Default PerVert"
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