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Nightshade UV Editor 2.1.3 for Maya (maya script)

Nightshade UV Editor extends the Maya's UV Texture Editor with tools, scripts and a UI that greatly speed up the time it takes doing UV work.

License
Button download
26,084 Downloads

Compatibility

  • 2017, 2016, 2015, 2014, 2013

Operating Systems

  • Mac
  • Windows

History

Created:09/11/2012
Last Modified:09/11/2016
File Size: 3.2 MB

Bugs

Lots of Crashes on Maya 2016.5 with version 2.1

Statuspending
Prioritymedium
Date07/07/2016
Submitted byJulinoleum Julinoleum
Hello,

I tried the new version during the week and Maya crashes very often... it's hard to pinpoint exactly what makes it crash but NSUV had to be open once during the session. I only noticed one particular crash happens sometimes when you change the topology on a mesh with NSUV open. Other than that, it's pretty random.

So I reverted to the previous version 

Comments on this bug:

  • Martin Dahlin

    Martin Dahlin said about 4 years ago:

    Hello, Thank you for your report. I assume you mean that you are running Maya 2016 with Extension 2? Random crashes like this are in most cases just Maya being unstable. Do you have other scripts or tools that also trigger the same behavior? Also have you tried clearing your user prefs? Problems like this are hard to fix because they are not easily reproducable unfortunately :( But try this: open up the script editor, turn on history (top 2 checkboxes will do) then load up NSUV. Now continue working as normal till Maya crashes. Take a print screen of the script editor log if possible.
  • Julinoleum

    Julinoleum said about 4 years ago:

    Yup, Extension 2. But no other scripts have been unstable and everything went back to normal when I reinstalled the previous tool version. I also tried to clear my prefs but it was still crashing.
  • Martin Dahlin

    Martin Dahlin said about 4 years ago:

    I see. This is unfortunate. NSUV does not perform any operations close to the hardware (such as manipulating memory, which plugins does for example). When an application crashes like this it's usually because the app failed to catch an exception, memory was read/stored incorrectly or something similiar. The only thing I can think of is that you open up Maya, open up the script editor, run something like ScreenToGif and then run NSUV, having it crash. This way you can hopefully get a last glimpse of the script editor before Maya closes down. Any information in there would be helpful.

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