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Compatibility
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2017, 2016, 2015, 2014, 2013
Operating Systems
History
Created: | 09/11/2012 |
Last Modified: | 09/11/2016 |
File Size: | 3.2 MB |
Keywords
Align, Nightshade, snapshot, td, Layout, editor, distribute, randomize, straighten, normalize, mapping, udim
Bugs (20 reported) Help make this item even better. Your bug reports are appreciated!
Click here to report a bugBugs
Lots of Crashes on Maya 2016.5 with version 2.1
Status | pending |
---|---|
Priority | medium |
Date | 07/07/2016 |
Submitted by | Julinoleum |
I tried the new version during the week and Maya crashes very often... it's hard to pinpoint exactly what makes it crash but NSUV had to be open once during the session. I only noticed one particular crash happens sometimes when you change the topology on a mesh with NSUV open. Other than that, it's pretty random.
So I reverted to the previous version
Comments on this bug:
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Martin Dahlin said over 8 years ago:
Hello, Thank you for your report. I assume you mean that you are running Maya 2016 with Extension 2? Random crashes like this are in most cases just Maya being unstable. Do you have other scripts or tools that also trigger the same behavior? Also have you tried clearing your user prefs? Problems like this are hard to fix because they are not easily reproducable unfortunately :( But try this: open up the script editor, turn on history (top 2 checkboxes will do) then load up NSUV. Now continue working as normal till Maya crashes. Take a print screen of the script editor log if possible. -
Julinoleum said over 8 years ago:
Yup, Extension 2. But no other scripts have been unstable and everything went back to normal when I reinstalled the previous tool version. I also tried to clear my prefs but it was still crashing. -
Martin Dahlin said over 8 years ago:
I see. This is unfortunate. NSUV does not perform any operations close to the hardware (such as manipulating memory, which plugins does for example). When an application crashes like this it's usually because the app failed to catch an exception, memory was read/stored incorrectly or something similiar. The only thing I can think of is that you open up Maya, open up the script editor, run something like ScreenToGif and then run NSUV, having it crash. This way you can hopefully get a last glimpse of the script editor before Maya closes down. Any information in there would be helpful.
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