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Ninja Fracture 6.0.0 for Maya (maya script)

Breaks objects into chunks

(qty: 1)

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Last Modified:12/13/2016
File Size: 95.8 KB

Feature Request


Submitted by:Isaac katz Isaac katz
Hey, Im running a mamooth computer with dual top of the line xeon procs and 32 gb ram. Breaking apart a simple piece of geometry into 500 pieces (voronoi fracture) is taking 10 min. and consuming ALL of my ram (it is also only using one thread at a time). Am I doing something wrong? Sometimes it works faster and sometimes its crawling, but in general performance leaves much to be desired (especially compared to pdi, where it takes seconds to break apart same piece of geometry) Any suggestions?

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