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"Rapid Rig: Advanced" - Auto Rig 2.3.8 for Maya (maya script)

This is a tool that will set up a customizable rig for a bipedal character

License
$49.00
(qty: 1)

  • Check 16 Future Updates Included
  • Check 16 Highend3d Quality Checked
  • Check 16 Purchase Guarantee
  • Check 16 Support Included

Compatibility

  • 2019, 2018, 2017, 2016, 2015, 2014, 2013, 2012, 2011, 2010, 9.x, 2009, 2008

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:12/20/2009
Last Modified:12/10/2022
File Size: 132 KB

Keywords

fk, autorig, auto-rig, Rig, maya

Bugs

single hierarchy with toon arm

Statusclosed
Priorityhigh
Date09/18/2013
Submitted bya d a d
Hey DustinI use the single hierarchy with toon arm, and the elbow dont match the good orientation, I need each time to place it with the elbowCurveCHow can I fixed this?

Comments on this bug:

  • Dustin Nelson

    Dustin Nelson said about 11 years ago:

    In version 2.2.0, I added an attribute to the ElbowCurveC and the KneeCurveC called "Toon Bend". Turning this value to zero will make the Elbow/KneeCurveC orient in the direction of a standard elbow, rather than the blended elbow which is usually desirable with the Toon Arms and Toon Legs.

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