Do you hate re pathing textures by hand?
Hate missing one or two and costing yourself an entire re render even more?
Fixing broken texture paths is inevitable on the job, if you work with others, its bound to happen. even switching project folders can have adverse affects at times, and keeping such close track of organization can sometimes slow you down in your art, or work, too.
Thats where Texture Path Genie comes in:
This script automatically scans and searches your specified folder / drive for the textures in your scene file, and when found, resources them to the working location.
Texture path Genie visually highlights the contents of your scene file in the gui itself, and shows you whats looking good (in green) and what could not be found at its current location (in red)
This tool is simple, but invaluable if you work with other companies or production pipelines who use a different file structure that does not easily port over to your own pipeline.
Talk is boring, watch the video for a demonstration:
This download / purchase comes as a zip file with full documentation, script file, 1080p video deponstration video, as well as high quality images from the gallery above.
Upcoming Features:
Support for other popular reference files, such as:
-proxy / mi files
-file references
-global illumination files
-final gather files
-geoCache files
etc.
Is a certain type of referenced file pretty downright important to having? let me know! and it will be in the next release of this script
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.