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The FleX Rig 1.1.0 for Maya

Please watch both parts of the tutorial before using the FleX Rig.

License
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8,610 Downloads

Compatibility

  • 2015, 2014

Operating Systems

  • Mac
  • Windows

History

Created:06/23/2014
Last Modified:03/20/2023
File Size: 12.4 MB

Q/A

texture file down issue

Date:08/06/2015
Submitted by: ashley castro-uriarte ashley castro-uriarte
how do i get the skin color on the ring this is how it looked when i opened the file 

Replies to this question:

  • Replyindent
    NathanaelXavier

    NathanaelXavier said over 9 years ago:

    One more thing I remembered that you might find helpful: - watch the tutorials I've made for this rig (tutorial links can be found on the "Description" tab of this page); I think I've covered a few troubleshooting issues and maybe you'll find your answer to your problem there :D
  • Replyindent
    NathanaelXavier

    NathanaelXavier said over 9 years ago:

    Hey Ashley, So you've got a few options: 1. Toggle the viewport texture visibility - Press "5" on your keyboard, then press "6" (just to toggle the textures on/off)..sometimes it takes a while to load if they are high-res textures, so toggling them on and off might make it show up. 2. Reload the texture file - It's a bit annoying, but for whatever geometry that isn't loading its respective texture, you'll have to manually go into its shader attributes, as you have included in your screenshot, and select the texture. Next to "color" in your shader attributes, click on the black arrow/box and open up the texture image from there. 3. Change the viewport - Sometimes the textures have trouble showing up in Viewport 2.0 but show up in the default Legacy Viewport (or the other way around, they don't show up in the default Legacy Viewport but show up in Viewport 2.0). So you'll have to switch viewports and see if that makes a difference (in your viewport menu bar click on "Renderer" and select "Legacy Default Viewport" or switch it to "Viewport 2.0" if its already on the Legacy Viewport. 4. Break the transparency channel on the shader - Doesn't seem that you have this issue, but it's good to know what to do in case you run into this problem. If ever you notice that any of your geometry's shading attributes have something plugged into its "Transparency" channel, right click on "Transparency" and break the connections (remove the texture file). This is a glitch that sometimes assigns your colour maps to your transparency maps and the rig starts looking like it's made out of glass (which is pretty cool, but not what you want). 5. Restart Maya/Reopen the scene file - If all else fails, sometimes Maya just needs to take a breather and you should close Maya (or better yet, restart your computer) to refresh the juices in your system. Then try opening the scene file again. That's all I can think of right now...hopefully one of these options will work out for you! If you need anymore help, please don't hesitate to give me a shout on CreativeCrash or you can email me at: "xavier.nathanael@gmail.com" Happy Animating! ~Nathanael

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