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Wolf rig 1.2.1 for Maya

A non-commersial rig for animation shorts

License
Button download
9,862 Downloads

Compatibility

  • 2011, 2010, 9.x, 2009, 2008, 8.x

Operating Systems

  • Windows

History

Created:10/12/2010
Last Modified:12/18/2011
File Size: 2.03 MB

Keywords

animation, Rig

Bugs

Error when opening?

Statuspending
Prioritylow
Date10/24/2010
Submitted byreyrey reyrey
Hi Niklas, did you remove the R & L_Ankle_Ctrl from v 1.1.5? I see it in your Vimeo video but not on my download, i looked in the Outliner i see the Ik_L_Amkle_handle and an empty L_Ankle_Ctrl_0 group node same for right side?

I think this is the error people are having and not being able to open the rig. When ever i open it i get an error with a pop up window, i echoed it. I'm running Maya 2009sp1a.

// Error: MayaASCII file was missing a 'requires' statement, and may not have loaded as expected. //

// Warning: Errors have occurred while reading this scene that may result in data loss.
Please check the Script Editor for details. //


Here is the full echo of the rig being opened.

OpenScene;
projectViewer Open; checkForUnknownNodes();
import os as __os
try:
    __os.environ['WF_IMF_SGI_MATTE']='1'
except: pass
del __os
getAttr defaultRenderGlobals.outf;
// Result: 7 //
getAttr defaultRenderGlobals.imfkey;
uiRes("m_projectViewer.kOpen");
// Result: Open //
pv_performAction  "C:/Users/Big_Boy/Desktop/wolf_rig.ma" "Best Guess";
file -f  -typ "mayaAscii" -o "C:/Users/Big_Boy/Desktop/wolf_rig.ma";addRecentFile("C:/Users/Big_Boy/Desktop/wolf_rig.ma", "mayaAscii");
fileCmdCallback;
HfOpenSceneCallback 1;
untitledFileName;
// Result: untitled //
HfGetEqualizerPath;
// Result: C:/Users/Big_Boy/Documents/maya/projects/default/ //
HfGetAttrMapPath;
// Result: C:/Users/Big_Boy/Documents/maya/projects/default/ //
stopIprRendering "";
removeOldSceneUI;
proxyResetOptionVars;
source buildDefaultSceneObjects;
// Result: 1 //
pluginInfo -q -l "ikSpringSolver";
// Result: 1 //
pluginInfo -q -l "stereoCamera";
// Result: 0 //
loadPlugin "stereoCamera";
stereoCameraInitStrings;
from maya.app.stereo import stereoCameraInitStereo
stereoCameraInitStereo.init()

eval "source \"stereoCameraCustomPanelSetup.mel\"; stereoCameraCustomPanelSetup(\"\");";
stereoCameraCreateCallback StereoPanel;
from maya.app.stereo import stereoCameraRig
stereoCameraRig.listRigs()
# Result: [] #
stereoCameraInitCallback StereoPanel;
from maya.app.stereo import stereoCameraUtil
stereoCameraUtil.loadPlugin()
createModelPanelMenu modelPanel1;
createModelPanelMenu modelPanel2;
createModelPanelMenu modelPanel3;
createModelPanelMenu modelPanel4;
buildPanelPopupMenu scriptEditorPanel1;
from maya.app.stereo import stereoCameraUtil
stereoCameraUtil.loadPlugin()
source "stereoCameraCustomPanelSetup.mel"; stereoCameraCustomPanelSetup( "" );
from maya.app.stereo import stereoCameraUtil
stereoCameraUtil.loadPlugin()
from maya.app.stereo import stereoCameraDefaultRig
stereoCameraDefaultRig.registerThisRig()
updatePluginCallback();
// Result: stereoCamera //
// File read in 10 seconds. //
// Error: MayaASCII file was missing a 'requires' statement, and may not have loaded as expected. //
// Maya Mel UI Configuration File.
//
//  This script is machine generated.  Edit at your own risk.
//
//

global string $gMainPane;
if (`paneLayout -exists $gMainPane`) {

    global int $gUseScenePanelConfig;
    int    $useSceneConfig = $gUseScenePanelConfig;
    int    $menusOkayInPanels = `optionVar -q allowMenusInPanels`;    int    $nVisPanes = `paneLayout -q -nvp $gMainPane`;
    int    $nPanes = 0;
    string $editorName;
    string $panelName;
    string $itemFilterName;
    string $panelConfig;

    //
    //  get current state of the UI
    //
    sceneUIReplacement -update $gMainPane;

    $panelName = `sceneUIReplacement -getNextPanel "modelPanel" (localizedPanelLabel("Top View")) `;
    if ("" == $panelName) {
        if ($useSceneConfig) {
            $panelName = `modelPanel -unParent -l (localizedPanelLabel("Top View")) -mbv $menusOkayInPanels `;
            $editorName = $panelName;
            modelEditor -e
                -camera "top"
                -useInteractiveMode 0
                -displayLights "default"
                -displayAppearance "wireframe"
                -activeOnly 0
                -wireframeOnShaded 0
                -headsUpDisplay 1
                -selectionHiliteDisplay 1
                -useDefaultMaterial 0
                -bufferMode "double"
                -twoSidedLighting 1
                -backfaceCulling 0
                -xray 0
                -jointXray 0
                -activeComponentsXray 0
                -displayTextures 0
                -smoothWireframe 0
                -lineWidth 1
                -textureAnisotropic 0
                -textureHilight 1
                -textureSampling 2
                -textureDisplay "modulate"
                -textureMaxSize 4096
                -fogging 0
                -fogSource "fragment"
                -fogMode "linear"
                -fogStart 0
                -fogEnd 100
                -fogDensity 0.1
                -fogColor 0.5 0.5 0.5 1
                -maxConstantTransparency 1
                -rendererName "base_OpenGL_Renderer"
                -colorResolution 256 256
                -bumpResolution 512 512
                -textureCompression 0
                -transparencyAlgorithm "frontAndBackCull"
                -transpInShadows 0
                -cullingOverride "none"
                -lowQualityLighting 0
                -maximumNumHardwareLights 1
                -occlusionCulling 0
                -shadingModel 0
                -useBaseRenderer 0
                -useReducedRenderer 0
                -smallObjectCulling 0
                -smallObjectThreshold -1
                -interactiveDisableShadows 0
                -interactiveBackFaceCull 0
                -sortTransparent 1
                -nurbsCurves 1
                -nurbsSurfaces 1
                -polymeshes 1
                -subdivSurfaces 1
                -planes 1
                -lights 1
                -cameras 1
                -controlVertices 1
                -hulls 1
                -grid 1
                -joints 1
                -ikHandles 1
                -deformers 1
                -dynamics 1
                -fluids 1
                -hairSystems 1
                -follicles 1
                -nCloths 1
                -nParticles 1
                -nRigids 1
                -dynamicConstraints 1
                -locators 1
                -manipulators 1
                -dimensions 1
                -handles 1
                -pivots 1
                -textures 1
                -strokes 1
                -shadows 0
                $editorName;
modelEditor -e -viewSelected 0 $editorName;
        }
    } else {
        $label = `panel -q -label $panelName`;
        modelPanel -edit -l (localizedPanelLabel("Top View")) -mbv $menusOkayInPanels  $panelName;
        $editorName = $panelName;
        modelEditor -e
            -camera "top"
            -useInteractiveMode 0
            -displayLights "default"
            -displayAppearance "wireframe"
            -activeOnly 0
            -wireframeOnShaded 0
            -headsUpDisplay 1
            -selectionHiliteDisplay 1
            -useDefaultMaterial 0
            -bufferMode "double"
            -twoSidedLighting 1
            -backfaceCulling 0
            -xray 0
            -jointXray 0
            -activeComponentsXray 0
            -displayTextures 0
            -smoothWireframe 0
            -lineWidth 1
            -textureAnisotropic 0
            -textureHilight 1
            -textureSampling 2
            -textureDisplay "modulate"
            -textureMaxSize 4096
            -fogging 0
            -fogSource "fragment"
            -fogMode "linear"
            -fogStart 0
            -fogEnd 100
            -fogDensity 0.1
            -fogColor 0.5 0.5 0.5 1
            -maxConstantTransparency 1
            -rendererName "base_OpenGL_Renderer"
            -colorResolution 256 256
            -bumpResolution 512 512
            -textureCompression 0
            -transparencyAlgorithm "frontAndBackCull"
            -transpInShadows 0
            -cullingOverride "none"
            -lowQualityLighting 0
            -maximumNumHardwareLights 1
            -occlusionCulling 0
            -shadingModel 0
            -useBaseRenderer 0
            -useReducedRenderer 0
            -smallObjectCulling 0
            -smallObjectThreshold -1
            -interactiveDisableShadows 0
            -interactiveBackFaceCull 0
            -sortTransparent 1
            -nurbsCurves 1
            -nurbsSurfaces 1
            -polymeshes 1
            -subdivSurfaces 1
            -planes 1
            -lights 1
            -cameras 1
            -controlVertices 1
            -hulls 1
            -grid 1
            -joints 1
            -ikHandles 1
            -deformers 1
            -dynamics 1
            -fluids 1
            -hairSystems 1
            -follicles 1
            -nCloths 1
            -nParticles 1
            -nRigids 1
            -dynamicConstraints 1
            -locators 1
            -manipulators 1
            -dimensions 1
            -handles 1
            -pivots 1
            -textures 1
            -strokes 1
            -shadows 0
            $editorName;
modelEditor -e -viewSelected 0 $editorName;
        if (!$useSceneConfig) {
            panel -e -l $label $panelName;
        }
    }


    $panelName = `sceneUIReplacement -getNextPanel "modelPanel" (localizedPanelLabel("Side View")) `;
    if ("" == $panelName) {
        if ($useSceneConfig) {
            $panelName = `modelPanel -unParent -l (localizedPanelLabel("Side View")) -mbv $menusOkayInPanels `;
            $editorName = $panelName;
            modelEditor -e
                -camera "side"
                -useInteractiveMode 0
                -displayLights "default"
                -displayAppearance "wireframe"
                -activeOnly 0
                -wireframeOnShaded 0
                -headsUpDisplay 1
                -selectionHiliteDisplay 1
                -useDefaultMaterial 0
                -bufferMode "double"
                -twoSidedLighting 1
                -backfaceCulling 0
                -xray 0
                -jointXray 0
                -activeComponentsXray 0
                -displayTextures 0
                -smoothWireframe 0
                -lineWidth 1
                -textureAnisotropic 0
                -textureHilight 1
                -textureSampling 2
                -textureDisplay "modulate"
                -textureMaxSize 4096
                -fogging 0
                -fogSource "fragment"
                -fogMode "linear"
                -fogStart 0
                -fogEnd 100
                -fogDensity 0.1
                -fogColor 0.5 0.5 0.5 1
                -maxConstantTransparency 1
                -rendererName "base_OpenGL_Renderer"
                -colorResolution 256 256
                -bumpResolution 512 512
                -textureCompression 0
                -transparencyAlgorithm "frontAndBackCull"
                -transpInShadows 0
                -cullingOverride "none"
                -lowQualityLighting 0
                -maximumNumHardwareLights 1
                -occlusionCulling 0
                -shadingModel 0
                -useBaseRenderer 0
                -useReducedRenderer 0
                -smallObjectCulling 0
                -smallObjectThreshold -1
                -interactiveDisableShadows 0
                -interactiveBackFaceCull 0
                -sortTransparent 1
                -nurbsCurves 1
                -nurbsSurfaces 1
                -polymeshes 1
                -subdivSurfaces 1
                -planes 1
                -lights 1
                -cameras 1
                -controlVertices 1
                -hulls 1
                -grid 1
                -joints 1
                -ikHandles 1
                -deformers 1
                -dynamics 1
                -fluids 1
                -hairSystems 1
                -follicles 1
                -nCloths 1
                -nParticles 1
                -nRigids 1
                -dynamicConstraints 1
                -locators 1
                -manipulators 1
                -dimensions 1
                -handles 1
                -pivots 1
                -textures 1
                -strokes 1
                -shadows 0
                $editorName;
modelEditor -e -viewSelected 0 $editorName;
        }
    } else {
        $label = `panel -q -label $panelName`;
        modelPanel -edit -l (localizedPanelLabel("Side View")) -mbv $menusOkayInPanels  $panelName;
        $editorName = $panelName;
        modelEditor -e
            -camera "side"
            -useInteractiveMode 0
            -displayLights "default"
            -displayAppearance "wireframe"
            -activeOnly 0
            -wireframeOnShaded 0
            -headsUpDisplay 1
            -selectionHiliteDisplay 1
            -useDefaultMaterial 0
            -bufferMode "double"
            -twoSidedLighting 1
            -backfaceCulling 0
            -xray 0
            -jointXray 0
            -activeComponentsXray 0
            -displayTextures 0
            -smoothWireframe 0
            -lineWidth 1
            -textureAnisotropic 0
            -textureHilight 1
            -textureSampling 2
            -textureDisplay "modulate"
            -textureMaxSize 4096
            -fogging 0
            -fogSource "fragment"
            -fogMode "linear"
            -fogStart 0
            -fogEnd 100
            -fogDensity 0.1
            -fogColor 0.5 0.5 0.5 1
            -maxConstantTransparency 1
            -rendererName "base_OpenGL_Renderer"
            -colorResolution 256 256
            -bumpResolution 512 512
            -textureCompression 0
            -transparencyAlgorithm "frontAndBackCull"
            -transpInShadows 0
            -cullingOverride "none"
            -lowQualityLighting 0
            -maximumNumHardwareLights 1
            -occlusionCulling 0
            -shadingModel 0
            -useBaseRenderer 0
            -useReducedRenderer 0
            -smallObjectCulling 0
            -smallObjectThreshold -1
            -interactiveDisableShadows 0
            -interactiveBackFaceCull 0
            -sortTransparent 1
            -nurbsCurves 1
            -nurbsSurfaces 1
            -polymeshes 1
            -subdivSurfaces 1
            -planes 1
            -lights 1
            -cameras 1
            -controlVertices 1
            -hulls 1
            -grid 1
            -joints 1
            -ikHandles 1
            -deformers 1
            -dynamics 1
            -fluids 1
            -hairSystems 1
            -follicles 1
            -nCloths 1
            -nParticles 1
            -nRigids 1
            -dynamicConstraints 1
            -locators 1
            -manipulators 1
            -dimensions 1
            -handles 1
            -pivots 1
            -textures 1
            -strokes 1
            -shadows 0
            $editorName;
modelEditor -e -viewSelected 0 $editorName;
        if (!$useSceneConfig) {
            panel -e -l $label $panelName;
        }
    }


    $panelName = `sceneUIReplacement -getNextPanel "modelPanel" (localizedPanelLabel("Front View")) `;
    if ("" == $panelName) {
        if ($useSceneConfig) {
            $panelName = `modelPanel -unParent -l (localizedPanelLabel("Front View")) -mbv $menusOkayInPanels `;
            $editorName = $panelName;
            modelEditor -e
                -camera "front"
                -useInteractiveMode 0
                -displayLights "default"
                -displayAppearance "wireframe"
                -activeOnly 0
                -wireframeOnShaded 0
                -headsUpDisplay 1
                -selectionHiliteDisplay 1
                -useDefaultMaterial 0
                -bufferMode "double"
                -twoSidedLighting 1
                -backfaceCulling 0
                -xray 0
                -jointXray 0
                -activeComponentsXray 0
                -displayTextures 0
                -smoothWireframe 0
                -lineWidth 1
                -textureAnisotropic 0
                -textureHilight 1
                -textureSampling 2
                -textureDisplay "modulate"
                -textureMaxSize 4096
                -fogging 0
                -fogSource "fragment"
                -fogMode "linear"
                -fogStart 0
                -fogEnd 100
                -fogDensity 0.1
                -fogColor 0.5 0.5 0.5 1
                -maxConstantTransparency 1
                -rendererName "base_OpenGL_Renderer"
                -colorResolution 256 256
                -bumpResolution 512 512
                -textureCompression 0
                -transparencyAlgorithm "frontAndBackCull"
                -transpInShadows 0
                -cullingOverride "none"
                -lowQualityLighting 0
                -maximumNumHardwareLights 1
                -occlusionCulling 0
                -shadingModel 0
                -useBaseRenderer 0
                -useReducedRenderer 0
                -smallObjectCulling 0
                -smallObjectThreshold -1
                -interactiveDisableShadows 0
                -interactiveBackFaceCull 0
                -sortTransparent 1
                -nurbsCurves 1
                -nurbsSurfaces 1
                -polymeshes 1
                -subdivSurfaces 1
                -planes 1
                -lights 1
                -cameras 1
                -controlVertices 1
                -hulls 1
                -grid 1
                -joints 1
                -ikHandles 1
                -deformers 1
                -dynamics 1
                -fluids 1
                -hairSystems 1
                -follicles 1
                -nCloths 1
                -nParticles 1
                -nRigids 1
                -dynamicConstraints 1
                -locators 1
                -manipulators 1
                -dimensions 1
                -handles 1
                -pivots 1
                -textures 1
                -strokes 1
                -shadows 0
                $editorName;
modelEditor -e -viewSelected 0 $editorName;
        }
    } else {
        $label = `panel -q -label $panelName`;
        modelPanel -edit -l (localizedPanelLabel("Front View")) -mbv $menusOkayInPanels  $panelName;
        $editorName = $panelName;
        modelEditor -e
            -camera "front"
            -useInteractiveMode 0
            -displayLights "default"
            -displayAppearance "wireframe"
            -activeOnly 0
            -wireframeOnShaded 0
            -headsUpDisplay 1
            -selectionHiliteDisplay 1
            -useDefaultMaterial 0
            -bufferMode "double"
            -twoSidedLighting 1
            -backfaceCulling 0
            -xray 0
            -jointXray 0
            -activeComponentsXray 0
            -displayTextures 0
            -smoothWireframe 0
            -lineWidth 1
            -textureAnisotropic 0
            -textureHilight 1
            -textureSampling 2
            -textureDisplay "modulate"
            -textureMaxSize 4096
            -fogging 0
            -fogSource "fragment"
            -fogMode "linear"
            -fogStart 0
            -fogEnd 100
            -fogDensity 0.1
            -fogColor 0.5 0.5 0.5 1
            -maxConstantTransparency 1
            -rendererName "base_OpenGL_Renderer"
            -colorResolution 256 256
            -bumpResolution 512 512
            -textureCompression 0
            -transparencyAlgorithm "frontAndBackCull"
            -transpInShadows 0
            -cullingOverride "none"
            -lowQualityLighting 0
            -maximumNumHardwareLights 1
            -occlusionCulling 0
            -shadingModel 0
            -useBaseRenderer 0
            -useReducedRenderer 0
            -smallObjectCulling 0
            -smallObjectThreshold -1
            -interactiveDisableShadows 0
            -interactiveBackFaceCull 0
            -sortTransparent 1
            -nurbsCurves 1
            -nurbsSurfaces 1
            -polymeshes 1
            -subdivSurfaces 1
            -planes 1
            -lights 1
            -cameras 1
            -controlVertices 1
            -hulls 1
            -grid 1
            -joints 1
            -ikHandles 1
            -deformers 1
            -dynamics 1
            -fluids 1
            -hairSystems 1
            -follicles 1
            -nCloths 1
            -nParticles 1
            -nRigids 1
            -dynamicConstraints 1
            -locators 1
            -manipulators 1
            -dimensions 1
            -handles 1
            -pivots 1
            -textures 1
            -strokes 1
            -shadows 0
            $editorName;
modelEditor -e -viewSelected 0 $editorName;
        if (!$useSceneConfig) {
            panel -e -l $label $panelName;
        }
    }


    $panelName = `sceneUIReplacement -getNextPanel "modelPanel" (localizedPanelLabel("Persp View")) `;
    if ("" == $panelName) {
        if ($useSceneConfig) {
            $panelName = `modelPanel -unParent -l (localizedPanelLabel("Persp View")) -mbv $menusOkayInPanels `;
            $editorName = $panelName;
            modelEditor -e
                -camera "persp"
                -useInteractiveMode 0
                -displayLights "default"
                -displayAppearance "smoothShaded"
                -activeOnly 0
                -wireframeOnShaded 0
                -headsUpDisplay 1
                -selectionHiliteDisplay 1
                -useDefaultMaterial 0
                -bufferMode "double"
                -twoSidedLighting 1
                -backfaceCulling 0
                -xray 0
                -jointXray 0
                -activeComponentsXray 1
                -displayTextures 1
                -smoothWireframe 0
                -lineWidth 1
                -textureAnisotropic 0
                -textureHilight 1
                -textureSampling 2
                -textureDisplay "modulate"
                -textureMaxSize 4096
                -fogging 0
                -fogSource "fragment"
                -fogMode "linear"
                -fogStart 0
                -fogEnd 100
                -fogDensity 0.1
                -fogColor 0.5 0.5 0.5 1
                -maxConstantTransparency 1
                -rendererName "base_OpenGL_Renderer"
                -colorResolution 256 256
                -bumpResolution 512 512
                -textureCompression 0
                -transparencyAlgorithm "frontAndBackCull"
                -transpInShadows 0
                -cullingOverride "none"
                -lowQualityLighting 0
                -maximumNumHardwareLights 1
                -occlusionCulling 0
                -shadingModel 0
                -useBaseRenderer 0
                -useReducedRenderer 0
                -smallObjectCulling 0
                -smallObjectThreshold -1
                -interactiveDisableShadows 0
                -interactiveBackFaceCull 0
                -sortTransparent 1
                -nurbsCurves 1
                -nurbsSurfaces 1
                -polymeshes 1
                -subdivSurfaces 1
                -planes 1
                -lights 1
                -cameras 1
                -controlVertices 1
                -hulls 1
                -grid 1
                -joints 1
                -ikHandles 1
                -deformers 1
                -dynamics 1
                -fluids 1
                -hairSystems 1
                -follicles 1
                -nCloths 1
                -nParticles 1
                -nRigids 1
                -dynamicConstraints 1
                -locators 1
                -manipulators 1
&

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