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"Rapid Rig: Modular" - Procedural Auto Rig 2.4.8 for Maya (maya script)

"Rapid Rig: Modular" frees you from the confines of bipedal autorigs! So get creative!

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$99.00
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Compatibility

  • 2019, 2018, 2017, 2016, 2015, 2014

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:10/02/2013
Last Modified:03/25/2023
File Size: 323 KB

Bugs

Spine Joint Chain

Statusclosed
Priorityhigh
Date05/18/2014
Submitted bybrandelan brandelan
So, maybe I'm doing something wrong here, but when I generate the spine from a straight line, it comes out S-shaped.

I'm trying to use the spine module as tentacles, and it seems very workable aside from this.  Is this an unavoidable problem that requires the spine to be s-shaped for your rig?

Straight proxies:

straight



Curved joints:

Curved Joints



As an aside, I'd love to be able to "pin down" the middle spine controller to make an elbow that the octopus is leaning on, and give an additional push off point for the tentacles.

Comments on this bug:

  • Dustin Nelson

    Dustin Nelson said over 12 years ago:

    Hey, thanks for the detailed description, this is a bug. I will try to get a fix for it ASAP. You should be able to build the spine straight and not have this issue. There is an issue with the off-axis orientation. -Dustin
  • Dustin Nelson

    Dustin Nelson said over 12 years ago:

    Hi, I submitted a fix in version 1.3.5 which should resolve this issue and the other one you reported. Let me know if that corrects the problem. Thanks! -Dustin

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